Hey guys, my thought is for more movement in combat, let me give you some background on my idea.
I've played alot of skirmish games and two things about the ones I really enjoyed the most were 1) Opposed dice rolls which we already have so thats all fine :)
and 2) was movement in melee: games like GW's LOTR and Inquisitor, or Asmodee's Okko had movement based on the melee combat where based on the results you could push back your enemy or surround them in a compromising position.
Now it worked differently in those games - for LoTR it was the winner of the melee who would push his enemy directly back. If the enemy couldn't be moved back due to being surrounded by enemy or terrain, then they would be more likely to be killed when they lose a melee exchange, Okko has a similar system (even though that is technically a grid based board game it still is a skirmish and a good one at that) - the difference is that with LoTR the figures do not stay locked in melee as they do in Bushido.
Inquisitor was somewhat different in that if you responded to a melee attack with a dodge, you could move your figure 2inches, this allowed you to circle or fall back towards a more advantageous position.
In skirmish games with such a small model count, I think such movement is a necessity to adding to the atmosphere, excitement and tactics of the game over static models, particularly with one such as Bushido where once figures get into melee, they can be there for quite a while. (Anima Tactics this wasn't so much an issue because melee tended to be pretty decisive once a good hit was landed or a melee was initiated with good tactics, even then you had a 2inch free movement option to circle and stuff)
How to implement something like this for Bushido even if just as a house rule, I'm not entirely certain - maybe after a melee is fought whoever succeeded their attack by the higher success level can move their enemy back 1 inch and then immediately follow up to be still in melee? Add in a -1CP penalty for fighting in a compromised position i.e. pushed back into water etc?
That was off the top of my head, but what do you think?