Bakemono summoning

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Countmoore
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Bakemono summoning

Just a quick one in regards to bakemono summoning.

Can a killed model be summoned back or can each named model only be used once?

Cheers

T

GCT Master T
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Yes, the limit is the number in play not the number of times of model can be summoned.

"To a real warrior, power perceived may be power achieved."

Hakkor
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It means Bakemono archers, the shaman or any other bakemono can be summoned back? And what about the tambourine duo? If they are considered as two bakemono, it should not be possible to summon them, as you can't summon them sepparately.

Ret-Henrix
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Only figures with a cost of '*' can be summoned, methinks.

I follow the rules of bushido. I am a bushi.

Greeny
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http://www.bushido-thegame.com/forum/gct-master-t-528-7 has the answer to a few of these queries:)

 

Mick

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Hakkor
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True, only "Summon bakemono" type bakemonos can be summoned, as I thought from the beggining. that balances the game, because there were some people that pretended to make a list full of onis and 3 bakemonos. As the maximum of bakemonos is 9, they thought they could summon 6 extra bakemonos (3+6=9).

You may attemp to summon bakemonos over and over again as they die, buy I'm glad you can't get a 9 bakemono horde out of 3 of them in the initial list.

Ret-Henrix
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I thought the thread Greeny linked said that there was no limit to how many bakemonos you could summon? Have I missed something?

Given infinite amounts of Ki and time the Bakemonos could fill the earth* and subdue it.

 

 

* Or at least the Jwar isles.

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cain
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You can only summon the Bakemono with names. And cards. And handweapons only.

Means Qi, Fe, Tic, Wu, Po, and Ka. If all of them are on the table, summoning is done until one of them dies...

Ret-Henrix
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Yes, but there's no limit based on how many you start with, is there?

I can summon the whole family even if I started with just the two archers?

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Hakkor
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I think you need a horde of 3 Bakemono to summon. I read somewhere that the bakemono limit is 9 (you can't have more than 9 bakemono on the board, whatever the situation). And since there are only 3 "Summon bakemono" cards, y understand that you can have a maximum of 3 summonings at the same time on the table.

I think the 9 limit is to avoid a hard bakemono list in the future.

Anyway, they generate so much ki together that the summonings are utterly expendable for they are summoned every turn.

cain
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The 9er limit was for the "old" Bakemono. 2 Archers, 4 normal guys and the 3 summonable boys.

Meantime you have more. Its limited by the 7 guys you can summon.

And all Bakemono lists are not so hard. More a joke for any armored force. Opponents like Hiro mow down a half dozen Bakemono singlehanded. Once you fall under the critical number where you cant summon your losses back you are out.

Greeny
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thought I'd ask a few general clarifyimg queries that get asked a lot along with what I think are the answers, and then If I'm wrong someone (Master T?) can correct me-

1. How many bakemono can you have in play?  

a) 1.5x your starting number of models (6=9, 4=6 etc) rounding up

2. Which bakemono can be summoned?

a) The three 'summoned' bakemono can always be brought into play, and any bakemono armed only with scavenged hand weapons in your starting force can be summoned again if they die- these guys can't be summoned if you never paid the rice for them in the first place.

3. Can they be summoned into B2B with an enemy?

a) No.

Is this accurate? i think it is but if I knew, I wouldn't have to ask:)

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GCT Master T
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Yes that is the correct way.

"To a real warrior, power perceived may be power achieved."

cain
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2. Which bakemono can be summoned?

a) The three 'summoned' bakemono can always be brought into play, and any bakemono armed only with scavenged hand weapons in your starting force can be summoned again if they die- these guys can't be summoned if you never paid the rice for them in the first place.

 

Really? Interesting. So the horde never gets beyond starting + 3? And you cant start with WuZang, Drummer, Trapper and Bowguys and call the rest later?

Because this is different from an older thread:

 

Summoned Bakemono must be the Summoned Bakemono type, so only melee weapons. There is no limit to the number you can have or summon. 

 

 

 

Hakkor
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We need an official rulebook which stated all these cases to clear every doubt. If not, we could eternally be discussing which is the correct interpretation of the rules quoting different posts from the bushido forum.

 

cain
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If i quote GCT master T like above there should be no discuss.

Greeny
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@cain- as with anything with rules still in development the feedback and discussion of players (like this thread) is what helps them shape the next stage of the rules, Master T may have posted something last year that the games development since has shown to be unsound, or players just couldn't get to grips with, I tend to go with the most recent post (in this case it would be the one he put after my last questions) as I'm happy to give him the ability to overrule himself on rules he wrote, after all, we're playing with his game:)

@Hakkor- I think when they get around to rules 2 they'll be rewording the Bakemono horde card (rather than including this in the rules itself)  taking into account all the questions that have come up since it first came out, it was one of the first things released after all and rules 2 will be a good opportunity to hammer out niggles like this.

the last point I'll make is if you think the rules should work a certain way and you feel they are unclear check with your opponent and see how they feel, if they agree with you then it doesn't matter what it says in the book, play how you like, it's not like Master T will send the Bakemono round to ambush rulebreakers:)

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GCT Master T
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It is true I do not send bakemono around to people playing there own way. For that I send an Oni :)

"To a real warrior, power perceived may be power achieved."

Hakkor
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We, players, would appreciate some kind of "official rule" or bakemono Horde correction spoiler, in order to avoid so much arguing about the rules. Anyway, i'm gonna make my point, on behalf of most Bushido players in my zone, hoping staff members will consider it for the future ruling. After some discussion, we have seen that the following would be the easiest and simplest way of stablishing the summon bakemono rule.

Being able to summon only "*" cost Bakemonos makes most sense. It's much easier to sepparate "Paid Bakemonos" with a cost in rice, which cannot be summoned, and a set amount of "Bakemono Sommoning" cards, so that a player can't have more summoned bakemonos than the number of cards in play.

The 9 bakemono on the board rule may come from the time we only had the bakemonos from the starter pack. That way, when speaking about the limit 9 people was trying to say that the maximum number of bakemonos were "starting bakemonos + 3 summonings". I think it's much simpler to set the limit not in any certains number or percentage, but a number of bakemons which can be summoned, and not any more. Resummoning a slayed "summoned bakemono"  in game sound great, though.

Now, for people that may get depressed for not being able to summon infinite bakemonos (which, sincerelly, doesn't sound very nice), there's an option to make everybody happy without changing the rules, twisting them, patching them or whatever. Just make a few more "summon bakemono" cards up to the limit the staff thinks is correct.

This game is brilliant due to it's simple rules and the way it has to make a game complex and tactic without twisting the rules too much. that's why it's so important to keep rules like this one as simple as possible. And we all now the staff members are on it, as they have been proving it up to now with every release.

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So the necessary errata to include this is:

  • Include on the Horde card that you at no time can have more than 1.5 times as many bakemono as you bought to begin with.*
  • Change the point cost of all normal, melee armed, bakemonos to 3/*.

 

* Perhaps you cannot have more than one bakemono with a given name. (Though I don't know if that's a problem. If a player brings a dozen bakemonos and summons another half a dozen - is it a problem? But it ought perhaps be a general rule - there is, after all, just one Hiro Takeshi.)

I follow the rules of bushido. I am a bushi.

Hakkor
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Seriously, can someone put the exact post where Master T exactly says the 1.5 bakomo stuff? I can't fin it.

I believe the matter of having two dozens of bakemono in a 24''x24'' tabletop would make new players feel an urge to run and never ever play this game again. A demo with 6 backemonos, 3 summonings and an Oni was complex enough. So now if there's the possibility of bringing infinite Bakemonos (and you can summon a new bakemono for every 4 of them. In the end, there will be so many bakemonos it's going to be impossible to turn the buda heads to your side.), I know many players won't have any fun playing versus a list filled up solely with bakemonos. Yet, it's still possible to find someone who is eager to play a list like that, just because of the fun of torturing the opponente (yes, there are players like that).

Appart from that, I think it's better to avoid as much errata as possible, specialy on miniatures that come in a starter pack for begginers. I would hate it to start explaining new players in our local store the many erratas in they're brand new starter cards.

But, if that's the best way to clear the rules instead of adapting new releases to correct any problem in the future, I'll have to accept that. But I would really appreciate a propper explanation from the staff for the reasons of these drastic changes.

Greeny
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hi- other than the very early responses from master T which as there were only 6 Bakemono's in existence can probably be ignored as far as amount of summons goes, this was the thread I based the limit in the tournament pack on from several GCT staff-

http://www.bushido-thegame.com/forum/itrosk-2

of course if anyone questions the rule and you need to prove it this thread itself has what is effectively a ruling from Master T-

Greeny wrote:

1. How many bakemono can you have in play?  

a) 1.5x your starting number of models (6=9, 4=6 etc) rounding up

2. Which bakemono can be summoned?

a) The three 'summoned' bakemono can always be brought into play, and any bakemono armed only with scavenged hand weapons in your starting force can be summoned again if they die- these guys can't be summoned if you never paid the rice for them in the first place.

3. Can they be summoned into B2B with an enemy?

a) No.

Master T wrote:

Yes that is the correct way.

hope this gets you by until Rules 2:)

Never tell me the odds: Han Solo;)
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Hakkor
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We'll see what happens in rules 2.0

 

I'm already missing the monosylabic "that's correct" from Master T.